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Thunderbird: The Legend Begins Free Download [License]

Updated: Mar 13, 2020





















































About This Game NOTE: This is a short 15-minute experience so please be aware of this before making your purchase. We will be adding additional content as it becomes available and may adjust our pricing to reflect the additional value. Existing users will not have to pay for additional content. Also, if you find yourself stumped on a puzzle then please observe your situation and/or surroundings more carefully and consider all your options before reporting a bug.Awarded the Best VR Experience of 2016 at the first Unity AR/VR Vision Summit, this short introductory experience contains approximately 15 minutes of high-quality, puzzle-based, interactive gameplay that showcases the power of true room-scale VR.                Requires 3.6m x 2m (12 ft x 6 ft) of play space for full room-scale version.Designed from the ground-up for room-scale gameplay, Thunderbird encourages natural movement for both navigation and interaction giving the ability to walk freely around the virtual world while using your hands to interact with objects, just as you would in real life. This freedom of movement eliminates all probability of sim-sickness and offers the most immersive VR experience to-date.                  Requires 1.2m x 1.2m (4 ft x 4 ft) of playspace and a 360' tracked area. For those lacking the playspace required for full room-scale gameplay, this Home Edition offers an intuitive teleportation feature so that users can enjoy the full experience without any of the discomforts and side-effects that are commonly associated with artificial locomotion in VR. Please Note: 180' formats are not supported. 7aa9394dea Title: Thunderbird: The Legend BeginsGenre: Adventure, Casual, IndieDeveloper:Innervision GamesPublisher:Innervision GamesRelease Date: 10 Feb, 2017 Thunderbird: The Legend Begins Free Download [License] thunderbird the legend begins. thunderbird the legend begins We need more games like this. Can't wait for the next chapter!. This game is very short, but offers some interesting visuals and mechanics. The grabbing and teleport code seems to have some glitches, but the developers are working to correct these.Having a lot of bright lights in dark spaces, does lead to some pretty distracting lense glare in the HMD. I would recommend that the light level be brought down a bit, and some more ambient light added to the interior to even out the lighting a little.Overall, while it's a bit pricey for what feels like a demo, I still think it's a worth while purchase as long as you understand that you're only getting 10-15 minutes of playtime.. The 'game' is more a technical demo than a real game.The graphics are very nice and the beginning looks very promissing ... unfortunatelly after you are past the introductory tasks the credits show up and it is already over :-\/As a demo (what it in reality seems to be) it\u00b4s nice and looks promising. I hope they add real content to their demo==> way to short for a 'game' to pay real money for. ***UPDATE***So the developers are very responsive and are working quickly to squash bugs in the game. They have already fixed and addressed the bugs I mentioned in my below review. I will continue to test the game. I can say they are working to correct issues.***ORIGINAL POST***I really wanted to like this game. The intro was ok and graphics looked great. However that is where the dream ended. I was presented with the first bug after the first light puzzle and blinked forward to enter the door. The door closed but I was presented with a turn around graphic and then white cube room of no escape. The second bug appeared after entering a getting set on the down elevator when working the lever the thing flipped around to the other side! I got the mirror disk in it but I had to reach around the back to work it!. After at least 20 minutes of positioning the light in different spots with the concave and convex sides of the mirror, I am convinced the game is too buggy and seems like it was rushed to publish without proper QA and bug-sqaushing. Very disappointing. My advice for the time being would be to stay away until they either fix it, which I hope they do or to bypass it.. i dont know whats going on here, but i get to the bottom of the lift and then the games ends there is this all there is, if this is all there is then how could anybody in thier right mind recommend this game to antbody. Games and experiences like these are exactly why I wanted VR in the first place!This is the best teaser ever.... Nice demo but to short. I hoop you make a full game out of it with lot more content,.. Being a Myst fan I fell for the sales pitch, paid to play the demo on SteamVR ages ago, terrific, loved it; but not one update in 2 years from the then 17 year old Tony Davidson's "father and son team" on any forum; they seem to have fizzled out without even the courtesy of being honest & braving up to inform paying Steam customers why.\ufeff Such a shame & so dissapointing.Now this Kickstarter style method of 'pay as you go' funding seems to be taking off, I wish Steam had a policy in place like Kickstarter that if Devs don't regulary update customers projects or their projects come to nothing they have to refund the backers; otherwise it encourages rougues to create a short sequence, trawl a few grand then vanish in the night.I'm not buying anymore 'in developement' games unless they have an official website with a customer contact or an active Discord forum.

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